Review: Final Fantasy VII [3/3]+
VII still deserves to be counted alongside the medium’s greatest games.
Final Fantasy VII is a rare game that demonstrates cohesion between its gameplay and plot that brings a world to life. And the quality with which it presents both to the player makes it excel. There are shortcomings to the genre of these particular games that have justifiably earned the scorn of the gaming community in the years following VII’s release, but VII is able to transcend those issues altogether and raised the bar for what gamer’s should expect from the medium.
Final Fantasy VII starts off with the player controlling Cloud Strife as he joins a terrorist raid on a reactor owned by the Shinra Electric Power Company. Shinra is ostensibly a private company that serves the citizens in Midgar, a city built in two layers and encircled by a number of mako reactors. In reality, Midgar is a massive company town, owned and operated by Shinra. Furthermore, it’s also the largest city in the game’s world and most of the other cities are dependent on Shinra’s mako reactors. Cloud is a mercenary hired by the terrorist group, AVALANCHE, whose mission is to destroy mako reactors, which they claim will eventually destroy the planet.
In addition to providing power, mako energy can be crystallized into gems referred to as materia. Materia grants individuals superhuman abilities to conjure a wide variety of magic when junctioned to equipment. The player utilizes materia extensively to outfit Cloud and other members of his party with the right abilities dispatch their foes. This system adds a layer of gameplay on top of the conventional turn-based combat seen in the series. Characters weren’t people with a predefined set of skills, or specific roles to play, they represented opportunities for the player to build their characters in ways they see best. Materia is also not simply the representation of one particular ability, but a series of skills and abilities that are unlocked with continued use. Junctioning two materia together can also yield entirely new results. Exploring the world, finding new materia and discovering new ways to use materia is an incredibly compelling mechanic and it provides a tangible connection to the game’s world and its chief conflict: how humans exploit their resources to better their lives and become more powerful.
The story of Final Fantasy VII shifts between three different angles throughout the game. The first being Cloud and his relationship with AVALANCHE, his childhood friend Tifa, and former colleague in the military, Sephiroth. The second is Shinra’s dominance over so much of the planet and their goal to discover a “promised land” of mako energy. And lastly, the game will also place a focus on an extinct race of humans called the ancients and an interstellar being named Jenova. While the elements of the story can become muddled together as details are lost in localization, these three narrative focal points keep the plot moving forward in interesting ways that “The Compilation of Final Fantasy VII” doesn’t do justice. It takes some surprising twists and turns and can, at times, fall into anime cliches. But VII’s narrative is capable of nuanced storytelling, and can keep you at the edge of your seat even 15 years after its original release.
The world of Final Fantasy VII seamlessly brings together an expansive world, compelling gameplay, an intriguing plot, and an unforgettable atmosphere driven by a great soundtrack and (even so many years later) charming graphics. It’s a linear experience that provides a sense of continuity between towns and dungeons while simultaneously iterating through its ideas in ways that culminate in a fashion that’s both satisfying and thought provoking. Final Fantasy VII catapulted jRPGs into the western gaming mainstream, and while it brought an intense focus on so many of the genre’s flaws, VII still deserves to be counted alongside the medium’s greatest games.
Rating: 3/3 +